
Mechanics, UI, & Other
Animation Year 2, 2nd Project
Group: Goda Jonaviciute, Logan Swift, Connor Smith, Samuel Capp
Vertical Slice
Tasks and Criteria
Evidence Asked
Evidence Provided
Task 1: Research – LO1, LO2, LO3
You should begin by researching games in
your genre.
You should research and analyse the type
of audience that you will be creating your
game for.
Analyse games for that audience from both a visual and contextual point of view, what are their characteristics?
Genre research
Audience analysis
Visual research
Find inspiration from an artist or designer and analyse their work for effectiveness.
You should aim for a mixture of primary & secondary research.
Research must be Harvard Referenced.
Harvard referenced bibliography
Task 2: Planning & Design – LO4, LO6
Your design stage will be shared between team members but should still follow the basic structure you usually do.
Narrative structure
You should develop the narrative structure via treatment sheets, character analysis etc.
Storyboarding
You should create a storyboard for any animation you may create.
You should create some preliminary sketches. These sketches must be annotated.
Annotated rough designs x 20 - 30
You should develop several of the best ideas into developed designs. You must have accompanying notes as to why you have chosen these designs.
Developed Stage – Developed designs with screenshots and development rationales.
Finally you should create your final piece/s.
Final design/s. (Story, Models, Concept art, GUI, Splash screens, Title cards, Credits, Controller layouts, Textures, Animations, Environment, Vehicles, Weapons, Effects, Maps, UI designs etc.)
Task 3: Evaluation – LO5, LO8
You must critically reflect and evaluate the research and design process. This may be submitted written, typed or as an oral video blog.
Complete Evaluation
In most (if not all) video games, each item will have a description written under it whether it would be to help the player understand the item and its uses, or just to describe it in more detail. In our case, the book given to the MC by the wizard contains the ancient traveller's notes. As a team, we tried our best to show this in the descriptions.
Ingredient Descriptions
Basics:
Potato
The most versatile vegetable.
Wheat
Don’t steal it from a farmer! Used to make flour.
Carrot
Enhances the senses, or so I’ve heard…
Salt
No one can really tell if it’s good or bad for you, but it tastes good on food.
Milk
Gets the kids big and strong!
Eggs
Poached, scrambled, fried, boiled. So many possibilities.
Butter
Smooth and Yellow.
Cream
Don’t mistake it for moisturiser!
Cheese
Smelly but delicious.
Flour
Main ingredient for pastries’ path to glory.
Boar Meat
Most common meat available, quite boring.
Acquired from Monsters:
Phoenix Essence
OUCH! Just kidding. You’re lucky to have acquired this.
Minotaur Steak
You sound like a worthy opponent to be eating this.
Skeleton Bones
Shiver me timbers.
Minotaur Butter
How did you even get this?
Kelpie Mane
You could’ve just gone to the beach…
Kelpie Meat
Tastes fishy with a horsey attitude.
Yeti Tears
You must be horrible to make a Yeti cry.
Evil Spirit
You’ll be the life of the party… at a cost.
Ghost Sap
Is it even moral to eat this?
Slime
It’s edible and accessible, I guess.
Clam Shell
Don’t get your fingers too close!
Unicorn Horn
What is wrong with you?
Honey
Don’t get it on your fingers.
Regional Specialties
Yeastard:
Radish
I don’t really like this one very much…
Yeast
The Father of the Bakery. Can only be acquired in Yeastard.
Lasanija:
Tomatoes
Red and Squishy, Makes a good sauce.
Lettuce
Let us eat this…
Sea Rice
Organically seasoned by the ocean.
Onion
Wear eye protection, might make you emotional.
Rosemary
Very tangy, pair with meat.
Conchiglie
Goes well with sauce, but quite the opposite if it’s raw.
Genoise:
Treacleberry
Delicious, but unhealthy. Be sure to visit your dentist often!
Glacie
I’m in the thick of it…
Leaf Nectar
Time consuming to make, but worth the wait.
Bunny Flower
Not actually an animal! Used to sweeten anything you wish.
Fungal Forest:
Mushrooms:
Moon Cap
Keep your eyes peeled. Can only be harvested at night.
Flowering Stem
Fragile, be careful!
Walkingtrelle
Hard to catch, use their hats as an ingredient!
Basic Mushroom
Nothing special.
Herbs:
Bonnetbell
Don’t put it on your head.
Thyme
What’s the time?
Mint
Not a substitute for brushing your teeth.
Poisonous Plants:
Corpsefruit
You cannibal!
Agartha Plant
I don’t know what this looks like, maybe you can find out?
Arum Lily
Pretty on your table, tastes awful.
Blisterbush
Don’t let it touch your skin, unless you want to change your appearance.
Crumble Craters:
Sand
Very, very, very dry. Main ingredient in starchy foods.
Cactus
Make sure to prepare this properly, or you might prick yourself.
Meteorfruit
You’ll be out of this world!
Recipe Descriptions
Cauldron Stew:
-
Carrot
-
Potato
-
Boar Meat
-
Thyme
-
Salt
(To cook, must own cauldron.)
Simple, yet delicious.
Increases HP by 5.
Unicorn Kebab:
-
Unicorn Horn
-
Any Meat
-
Rosemary
Magical. You feel like a kid again.
Increases Special Attack damage by 40%
Phoenix Burger:
-
Phoenix Essence
-
Phoenix Meat
-
Bread (Must be crafted before)
-
Cheese (Must be crafted before)
I’ve never eaten anything this good before! Eat with caution.
Increases all stats by 20%, immunity from freezing.
Minotaur Steak with Skeleton Bone Marrow:
-
Minotaur Meat
-
Minotaur Butter
-
Skeleton Bones
-
Rosemary
A meal of a true warrior! I’d love to meet you…
Increases Attack by 20.
Kelpie Sushi:
-
Kelpie Meat
-
Kelpie Mane
-
Sea Rice
Fishy, Salty, Savoury. A taste of the sea.
Unlocks Water Breathing.
Fish Soup Bread Bowl:
-
Any Fish
-
Bread (Must be crafted before)
-
Cream
-
Carrot
-
Potato
-
Rosemary
Rip and Tear, they won’t hear it underwater...
Increases Swimming Speed by 10.
Berry Cake:
-
Egg
-
Flour
-
Treacleberry
-
Cream
-
Milk
-
Bunnyflower
Good luck to your teeth, if they’re still there...
Increases Speed by 5.
Second Time Consumption: When eaten gives “Sugar Rush”.
Evil Spirit Shots:
-
Evil Spirit
To consume or not consume, it is your choice. Don’t drink and fight.
Increases Attack by 5, but Speed is slowed by 10.
Yeti Tears Snow Cone:
-
Yeti Tears
-
Snow
-
Mountain Berry Jam (Must be crafted before)
How evil of you...
Grants Immunity from the Heat.
Mountain Berry Jam:
-
Treacleberry
-
Glacie
-
Bunnyflower
Tastes good on bread.
Unlocks Sugar Rush mechanic.
Ghost Stew:
-
Ghost Sap
-
Cream
-
Any Meat
-
Radish
Haunted.
Increases HP by 10.
Slimed Fish:
-
Slime
-
Any Fish
Sometimes you must move past aesthetics... and the taste.
Unlocks Skill Tree.
Pearl Balls:
-
Clam Shell
Are pearls meant to be squishy?
Increases Defence by 10.
Character Stats
Attack:
Beginning Attack Stat: 5
End Game Attack Stat: 100
Attack can be increased as you level up and by consuming First Time meals. You can raise your Attack temporarily by consuming regular meals, or potions. When receiving a Critical Attack, the character will start Limping which makes it harder to fight back.
Special Attack:
Beginning Special Attack Stat: 10
End Game Special Attack Stat: 200
Special Attack can be increased by consuming First Time meals. You can raise your Special Attack temporarily by consuming potions. When attacking with a Special Attack, your damage will be increased or decreased depending on the reaction between both powers. You can learn new Special Attack moves from an NPC. More Breath is depleted when using Special Attack moves.
Defence:
Beginning Defence Stat: 5
End Game Defence Stat: 100
Defence can be increased as you level up and by consuming First Time meals. You can raise your Defence temporarily by consuming regular meals, or potions. More Defence makes you less susceptible to Limping.
HP:
Beginning HP Stat: 30
End Game HP Stat: 500
HP can be increased as you level up and by consuming First Time meals. You can raise your HP temporarily by consuming regular meals, or potions.
Speed:
Beginning Speed Stat: 10
End Game Speed Stat: 100
Speed can be increased as you level up and by consuming First Time meals. You can raise your Speed temporarily by consuming regular meals, or potions. This does not apply to Swimming. Running decreases Breath.
Underwater Breathing:
Beginning Attack Stat: 10
End Game Attack Stat: 30
Underwater Breathing can be increased by consuming First Time meals.
Breath (Stamina):
Beginning Breath Stat: 30 Seconds
End Game Breath Stat: 3 Minutes
Monster Stats
Honey Slime:
Attack: 1
HP: 20
Defence: 5
Slime:
Attack: 1
HP: 25
Defence: 5
Piranha:
Attack: 2
HP: 30
Defence: 5
Boar:
Attack: 2
HP: 40
Defence: 10
Skeleton:
Attack: 5
HP: 50
Defence: 10
Ghost:
Attack: 7.5
HP: 75
Defence: 25
Evil Spirit:
Attack: 10
HP: 80
Defence: 30
Yeti:
Attack: 10
HP: 200
Defence: 50
Minotaur [BOSS]:
Attack: 15
Special Attack: 30
HP: 750
Defence: 250
Kelpie [BOSS]:
Special Attack: 20
Attack: 10
HP: 300
Defence: 50
Phoenix [BOSS]:
Attack: 25
Special Attack: 40
HP: 1000
Defence: 100
[All monster stats are based on their respective regions (with the exceptions of bosses), regions with higher/lower levels of monsters will have their stats changed accordingly.]
Status Effects
Sugar Rush
Sugar Rush can be activated by consuming sweet meals. The duration varies depending on amount, and sweetness. Sugar Rush can only be activated from scores 3 and up. This mechanic activates an absurd speed boost, however, makes the character Limp after the boost.
Heat
Heat is a Temperature mechanic that is activated in the region Crumble Craters. Slows the character down, will faint if spent too long. Immune if you consume First Time meal: Yeti Tears Snow Cone.
Cold
Cold is a Temperature mechanic that is activated in the region Ledynas. Slows the character down, will freeze if spent too long. Immune if you consume First Time meal: Phoenix Burger.
Tipsy
Tipsy can be activated by consuming alcoholic items, or swimming in the Flowing Wine for over a minute. The characters vision will go blurry, all stats become weakened by 5%, will throw up and faint if too much alcohol is consumed.
Electrocuted
Electrocuted is a rare, randomly activated effect. When hit by lightning, the character gets an absurd attack boost, but only for one attack. Defence is also weakened.
Potion Sickness
Potion Sickness can be activated by consuming too many potions. The character cannot consume any more potions, the effect is applied for around 5 seconds before the character throws up. This can teach players to not be wasteful and greedy with the buffs.
Energy System - Special Attacks
For our power system, we decided to base it off of planets and what they represent. All energy used for special attacks is sourced from a planet, depending on which one you choose your character will gain a set of skills to use. Mastery is gained after a set amount of time and can be unlocked in the skill tree.
Sun (Fire, Light Mastery)
Fire: Fire Breathing, Flames burst out of your mouth and damage your opponent.
Light: Refraction Beam taken from the sun, blinds your opponent for 10 seconds.
Mercury (Metal, Blade Magic Mastery)
Metal: Summons a large sword that deals 1.5x damage for one attack.
Blade Magic: Summons a set number of blades to barrage at the opponents.
Mars (Rock, Gemstone Mastery)
Rock: Slam the ground to make a large rock appear behind the opponent as a surprise attack, has a chance to paralyse the opponent.
Gemstone: Summons sharp gemstones that slice into the opponent.
Venus (Fortune, Luck Mastery)
Fortune: Auto Dodge and better loot chances
Luck: All stats are multiplied by 2 for 30 seconds, able to dodge 70% of attacks.
Saturn (Time, Mind Control Mastery)
Time: Time stops for 10 seconds.
Mind Control: Ability to make the enemy dance as distraction.
Jupiter (Air, Gas Mastery)
Air: Applies downward pressure on the enemy.
Gas: Sucks out the oxygen from the enemy that temporarily stuns them, turns into an air blade to cause damage. Power is equivalent to the enemy power.
Uranus (Ice, Nitrogen Mastery)
Ice: Enemies are slippery and cannot move properly, Ice kick damages opponents. AOE tick damage.
Nitrogen: Summons a Liquid Nitrogen Scythe.
Neptune (Water, Blood Mastery)
Water: Pours water into the opponents’ mouth, slam into the floor.
Blood: Slice skin to summon other limbs for more damage, which slams the opponents around. Causes some damage to the character.
Earth ( All combined, yet simplified and weaker)
Moon (Gravity, Full Mastery)
Gravity: Air walking
Full: Character slams into the ground and air leaps, causes damage to opponents.
Game UI - Control Inputs

Keyboard & Mouse Control Inputs Screen

Nintendo Switch Control Inputs Screen

PlayStation 5 Control Inputs Screen